Steve Jackson Games GURPS – Generic Universal RolePlaying System

ERRATA – GURPS Basic Set (Third Edition Revised, Third Printing) – Updated March 14, 2001

Copyright © by Steve Jackson Games Incorporated.

P. 49. Black Powder Weapons is a /TL skill. Add "or other (Black Powder Weapons skill)-4" to the default. Also, add the following as the second sentence of the skill's description, "It requires specialization – see p. 43."

P. 51. Under Guns/TL, change the second default to "(other Guns skill)-4". Also, add the following as the second sentence of the skill's description, "It requires specialization – see p. 43."

Add this note to Lasso (Riata): "It takes 1 turn to take the lasso off your horse or your shoulder and 1 turn to spin it up to speed before tossing. After a miss, it can be reeled in at 5 yards/turn."

P. 69. Delete the second sentence of the first paragraph under Motorcycle/TL.

P. 119. Replace the second paragraph of the Shotguns sidebar with "A slug does the damage given in the table on p. 209."

P. 207. A Lasso has a Max. Range of 10.

P. 209. The Grenades table is missing prices. Use the following:

Weapon Cost
US Mk 2 Defensive $10
US Mk 67 Defensive  
US Mk 68 Defensive  
US AN-M8 Smoke $15
US M59 Offensive $15
UK No. 36 Defensive $10
UK "jam tin"  
GE "Potato masher" $10
USSR RGD-5 Defensive  

The Ammunition table is missing weights. Use the following:

Name Wt/100
TL5 and below 5-10
Most pistols at TL6+ 2.1-2.3
Pistols, .40+ caliber 2.4-5.5
20th-century .22 LR 7.7
20th-century military rifles 2.6-3.7
Other 20th-century rifles 5.8
Armor Piercing
Hollow Point
Needles 0.75
Gauss needles 0.75

Also on the Ammunition table, Armor Piercing bullets halve the DR but damage that penetrates the DR is also halved; Hollow Point bullets double the DR but damage that penetrates the DR is multiplied by 1.5.

Everything from pp. 232-249 is for the Revised Editions only.

P. 236. Replace the first paragraph under Hard to Kill with:

In a realistic campaign, the GM may wish to limit characters to a certain level of Hard to Kill; 1 or 2 levels is reasonable.

Instant Characters.