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Shipped October 16, 2017

Munchkin Shakespeare Deluxe

Screw Your Courage To The Sticking Place . . .

Take in hand thine blade! Battle every enemy thou meetest! Foully betray thine companions, and make off with their treasure!

Fans asked for a Munchkin game, Shakespeare style. So here it is! It has all the betrayal, slaying, and wordplay of any good Munchkin game – and of any good Shakespearean play.

Munchkin Shakespeare Deluxe comes with a custom six-sided die and a board and standies for tracking your level, and is illustrated by fan-favorite John Kovalic.

A 10.5” x 10.5” box with 168 full-color cards, one custom six-sided die, standies with plastic stands for up to six players, a 20” x 10” mounted gameboard, and a rulesheet. Stock #1564, ISBN 091037863454. $29.95.

Munchkin Shakespeare Staged Demo

All the World's a Stage for Your Munchkin Demo!

Do you have friends who love Shakespeare but have never tried Munchkin? Sure, you do! Use the 17 cards in this booster, taken from Munchkin Shakespeare Deluxe with alternate art from comic illustrator Lar deSouza, to set up a short demo to introduce friends (or foes!) to the wacky world of Munchkin.

This is an expansion for Munchkin Shakespeare. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Staged Demo pack is the same as every other.

17 cards and a rulesheet in a blister. Stock #4259, ISBN 091037863485. $5.95.

Shipped October 12, 2017

How to Be a GURPS GM

The Student's Guide to Ultimate Power

GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM.

For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting.

For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign.

This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game.

Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

74 black-and-white pages. Softcover. Stock #01-6099, ISBN 978-1-55634-808-2. $19.95.

Shipped October 2, 2017

Munchkin Apocalypse 2 Guest Artist Edition

Celebrate 15 years of Munchkin with special Guest Artist Editions!

Now Len Peralta's vision of the end of the world has a companion: Munchkin Apocalypse 2 Guest Artist Edition! Go up against mutants, bandits, and the Seals of the Apocalypse -- all with brand-new art!

About the Artist

Len Peralta's work includes illustrations for books, games, and comics, including his graphic novels TenState and Exterminite. Peralta also produces the "Geek a Week" podcast and trading card series and a regular show called "Jawbone Radio" with his wife, Nora. Fans of Munchkin can see more of Peralta's work in Munchkin The Guild, the Star Munchkin Guest Artist Edition, and Munchkin Apocalypse Guest Artist Edition.

106 new cards for the Munchkin Apocalypse Guest Artist Edition. Stock #1535, UPC 837654322826. $19.95.
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Cthulhu Dice

Serving Cthulhu is fun . . . except for all those other cultists out to get you. So get them first!

Cthulhu Dice lets you drive your rivals mad . . . very, very quickly. Players take turns rolling the big, beautiful, custom 12-sided die, embossed with tentacles, Elder Signs, and more. Destroy your opponents' sanity! Better yet, steal it. But watch out for Cthulhu -- when he comes up, he takes sanity from everyone! 18 glass Sanity marbles are included. Lose all your marbles and you're mad. The last sane cultist wins . . . unless everyone goes mad together. Then Cthulhu wins!

Cthulhu Dice plays in 5 to 10 minutes, and is insane fun for 2 to 6 players.

One large custom die, 18 glass marbles, baggie, and rules. Stock #131342, ISBN 091037863553. $6.95.
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Munchkin Wonderland

Wander Wonderland! Collect whimsical treasure! Fight the Red Queen!

Munchkin Wonderland is for two to six players, ages 6 and up – so the whole family can join in! Plus, you don't have to know how to play classic Munchkin to enjoy this game; the rules are a little simpler, making it a great introduction to Munchkin for kids.

The game transports players to the iconic world of Lewis Carroll's Wonderland novels. Move around the illustrated game board – if you land on a monster like the Jabberwock or the Red Queen, beat it with a roll of the dice and Treasure cards like Six Impossible Things Before Breakfast, the Vorpal Blade, or Stolen Tarts! Maybe you'll even get help from the Caterpillar or Dormouse.

When the deck of Treasure cards runs out, whoever has the most loot wins! Munchkin Wonderland plays in about 1 hour.

A 10.5"x 10.5" box with 100 full-color cards, two six-sided die, 6 pawns with plastic stands, a 16"x16" gameboard, and rulesheet. Stock #1543, ISBN 091037863089. $29.95.
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Shipped September 21, 2017
Shipped September 18, 2017

Munchkin Christmas Lite

Kick down the door! Defeat the monster! Take the treasure! Munchkin has been a gaming phenomenon for over 15 years, and for the holidays, we're giving you a great introduction to the game. Munchkin Christmas Lite is a standalone game, and can also be used as an expansion for existing Munchkin games!

112 cards in a tuckbox. Stock #1532, UPC 837654322727. $9.95.
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Munchkin Lite

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

And you'll love this version of the game. It's got all the same dungeon-crawling, pun-making, backstabbing madness of original Munchkin. But with 115 cards, it's the perfect size for three to four players. Take it anywhere, and play it in an hour!

115 cards plus a custom six-sided die. Stock #1546, ISBN 091037863416. $19.95.

12 Days of Munchkin Christmas Coloring Book

Make Your Yuletide Slay!

This 28-page coloring book illustrates Christmas the Munchkin way – by showing just how much havoc Spyke wreaks with his chainsaw on each of the 12 days of Christmas! Hint: Many orcs, trolls, and other fantasy creatures did in fact die in the making of this product.

So color it yourself, or give it to your real munchkins so they can learn all about monster-killing!

The book also comes with 10 unique Munchkin cards, which means when you're done coloring, you can shuffle some new cards right into any Munchkin game and do some slaying of your own.

The 12 Days of Munchkin Christmas Coloring Book is illustrated by Len Peralta, the artist behind Munchkin: The Guild and the Star Munchkin Guest Artist Edition.

28-page Munchkin coloring book with 10 cards. Stock #3413, ISBN 091037863133. $6.95.
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R E P R I N T S 

Shipped October 2, 2017

Zombie Dice (Reprint)

Eat brains. Don't get shotgunned.

You are a zombie. You want braaains. More brains than any of your zombie buddies.

Zombie Dice is fun for any zombie fan (or the whole zombie family). The 13 custom dice are your victims. Push your luck to eat their brains, but stop before the shotgun blasts end your turn!

It's a great quick game. Play it at lunch (braaiiiiiins!) or while you're in line for a zombie movie . . . !

Two or more can play. Each game takes 10 to 20 minutes, and can be taught in a single round.

13 custom dice, dice cup, and rules. Stock #131313, UPC 837654320419. $13.13.
Buy Now!

Shipped October 2, 2017

Munchkin (Reprint)

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

168 cards, one six-sided die, and a rulesheet. Stock #1408, UPC 837654320310. $24.95.
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Shipped October 2, 2017

Munchkin Cthulhu (Reprint)

Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge -- Cthulhu! Will they survive? Will they retain their sanity? Will they . . . level up?

Munchkin Cthulhu is a stand-alone game that lampoons Lovecraft's Mythos and the horror gaming that surrounds it. Brought to you by Steve Jackson and John Kovalic, this set features four Classes -- including the Cultist -- and a lot of classic monsters from outside reality. And they all have Stuff you can take from their twitching bodies.

You can play Munchkin Cthulhu by itself, or combine it with any number of other Munchkin games for mind-bending silliness.

168 cards, a unique six-sided die, and a rulesheet. Stock #1447, UPC 837654320495. $24.95.
Buy Now!

Shipped October 2, 2017

Munchkin Deluxe (Reprint)

What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

A 10.5”x10.5” box with 168 full-color cards, one six-sided die, 12 pawns with plastic stands, a 20”x10” mounted gameboard, and a rulesheet. Stock #1483, UPC 837654320976. $29.95.
Buy Now!

Shipped September 21, 2017

GURPS Horror (Reprint)

It's back . . . and the fear has grown!

GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes, showing you how to run everything from old-fashioned Gothic and supernatural horror to the latest J-horror, survival horror, and torture horror. The famous bibliography of unspeakable tomes and frightening films has grown to match. And the monsters return with unpleasant friends, as monsters inevitably do – all with GURPS Fourth Edition racial templates that let you use them as foes, as sinister Allies and cursed Alternate Forms, and even as PCs! Add the new and disturbing powers, the expanded rules for madness and corruption, and countless other updates, and you have everything you need to drag your horror campaign screaming into the 21st century.

178 black-and-white pages. Softcover. Stock #01-6013, ISBN 978-1-55634-823-5. $24.95.

Shipped September 18, 2017

Munchkin Holiday Surprise (Reprint)

You're Gonna Need A Bigger Stocking . . .

We've created several holiday-themed Munchkin boosters over the years. Now you can get 68 of those cards in a single set, including four new ones created just for the Holiday Surprise! We've also included two festive Christmas Munchkin dice and a special holiday Munchkin Kill-O-Meter to track your combat, because of course the holidays are all about bashing monsters and taking their stuff . . .

68 cards, two dice, a Kill-O-Meter, and a rulesheet. Stock #1488, UPC 837654321645. $19.95.


W 2 3 

Shipped October 16, 2017

Munchkin Shakespeare: Limited Engagement

Add Some Drama To Munchkin

Munchkin Shakespeare: Limited Engagement gives fans of Munchkin (or of Shakespeare) 57 new Doors and Treasures to shuffle into their game! It also includes 20 oversized Dungeon cards so players can set their own scenes.

And if that's not enough, you'll also receive six blank cards, two new bookmarks, a colouring book, a journal, a metal coin, a Kill-O-Meter, and four pawns – two black and two glow-in-the-dark, with female and male versions of each. Opening night will be a big hit!

57 regular cards, 20 double-sized Dungeon cards, and an assortment of Munchkin Shakespeare swag in a Munchkin-sized box. Stock #1565, ISBN 091037863508. $19.95.

Shipped October 16, 2017

Munchkin Shakespeare Colouring Book

It's Munchkin Shakespeare Deluxe – ready for you to color! This 32-page colouring book has art pulled from the most dramatic Munchkin game ever. Go ahead: Color outside the lines. We won't tell.

32-page pocket journal-sized coloring book. Stock #3414, ISBN 091037863546. $3.00.

Shipped October 16, 2017

Munchkin Blank Card Pack

Make your own Munchkin cards! This pack has ten blank cards you can fill in with your own drawings and rules: 4 Doors, 4 Treasures, and 2 Dungeons. The cards have fantasy backs like those from regular Munchkin, Munchkin Pathfinder, Munchkin Shakespeare Deluxe, and Munchkin Oz, so they'll blend right in!

Four blank Doors, four blank Treasures, and two blank Dungeons for Munchkin. Stock #5616, ISBN 091037863584. $4.00.

Shipped October 5, 2017

GURPS Fantasy-Tech 2: Weapons of Fantasy

Never Settle For The Ordinary

Fantasy and realism are two great tastes that don't always taste great together. Consider low-tech melee weapons such as axes, swords, and whips: Many gloriously fantastic designs wouldn't work well – or at all – in reality.

GURPS Fantasy-Tech 2: Weapons of Fantasy embraces the far-fetched. It presents eight crazy weapons that work thanks to magical materials, fantastically skilled smiths (or warriors!), or the Rule of Cool. Outfit your heroes with weaponry that's outsized, festooned with extra blades, hollowed out and filled with death and danger, and more.

Why fight like a mook when you can fight like a boss?

14-page PDF. Stock #37-1669, $5.00.
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Shipped September 21, 2017

Pyramid #3/107: Monster Hunters III

You are the world's only hope against the forces of darkness.

The shadows are insatiable, the odds are insurmountable . . . but your determination is unstoppable! This issue of Pyramid, the PDF magazine for roleplayers, adds new options and threats to GURPS Monster Hunters. Take arms against implacable ghosts with strange abilities. Battle a cosmic horror from beyond the edge of reality. Unleash new wildcard skills and options to speed up gameplay and amp up the champions' abilities. With this issue, the threats are deadlier, but the heroes are more prepared than ever!

37-page PDF. Stock #37-2707, $8.00.
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Shipped September 20, 2017

Ogre Video Game Wallpaper

Are you an Ogre fan, waiting patiently (or not) for the Ogre video game to launch on Steam this October 5? We can't speed up time, but we can offer you free Ogre stuff to tide you over. Created by Auroch Digital, these wallpapers come in a variety of cool designs, some of them showcasing digital art from the game, some with the classic Ogre silhouette. We even have wallpapers for your phone! Upload these images to your desktop and prepare to fight The Last War.

15 digital wallpapers in a single Zip file. Stock #37-5014, $FREE.
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O C T O B E R   2 0 1 7 

Shipping October 30, 2017

Dungeon Fantasy Roleplaying Game

Storm Dungeons, Slay Monsters, Seize Treasure

A fun hack 'n' slash campaign challenges heroes with clever dungeons. To get the most out of your fantasy adventures, you need a game that lets you customize and perfect characters, monsters, treasures, and traps.

That's where the ready-to-play Dungeon Fantasy Roleplaying Game comes in. It harnesses the customizing power of the award-winning Generic Universal RolePlaying System (GURPS), and streamlines it so you have exactly what you need to take fully-realized characters on fantastic adventures.

Choose from 11 classic professions and nine races. Tailor your hero using quick-start templates and the time-tested GURPS point-build system. Gear up with a massive list of customizable armor and weapons. Pick from over 400 spells. Then battle foes chosen from more than 80 monsters.

All this power guarantees epic games in no time . . . starting with the new adventure that comes in the box!

5 books, 2 large double-sided maps, cardboard figures, and 6-sided dice. Stock #01-1005, ISBN 091037863317. $59.95.

Dungeon Fantasy GM Screen

At Your Fingertips (And Away From Prying Eyes!)

The Dungeon Fantasy Roleplaying Game is designed to run quickly, but why not step up your game? The Dungeon Fantasy GM Screen pulls together key information for the GM who likes to keep the action moving. Say goodbye to page-flipping for important tables and modifiers!

This sturdy screen will also foil the classic hack 'n' slash tradition of "accidentally" glimpsing the GM's notes, so the players will have to satisfy themselves with the beautiful full-color art on their side. But they're welcome to exploit the included 16-page booklet, which speeds up character creation and advancement by summarizing all the abilities in one place . . . or the second booklet of 13 ready-to-use heroes.

Old-school hacking and slashing calls for the right accessories -- and this one is perfect for the GM who wants to set a swift pace and keep a few surprises hidden away!

Four-panel screen and two 16-page booklets. Stock #01-1006, ISBN 091037863591. $24.95.

Shipped October 16, 2017

Munchkin Shakespeare Deluxe

Screw Your Courage To The Sticking Place . . .

Take in hand thine blade! Battle every enemy thou meetest! Foully betray thine companions, and make off with their treasure!

Fans asked for a Munchkin game, Shakespeare style. So here it is! It has all the betrayal, slaying, and wordplay of any good Munchkin game – and of any good Shakespearean play.

Munchkin Shakespeare Deluxe comes with a custom six-sided die and a board and standies for tracking your level, and is illustrated by fan-favorite John Kovalic.

A 10.5” x 10.5” box with 168 full-color cards, one custom six-sided die, standies with plastic stands for up to six players, a 20” x 10” mounted gameboard, and a rulesheet. Stock #1564, ISBN 091037863454. $29.95.

Munchkin Shakespeare Staged Demo

All the World's a Stage for Your Munchkin Demo!

Do you have friends who love Shakespeare but have never tried Munchkin? Sure, you do! Use the 17 cards in this booster, taken from Munchkin Shakespeare Deluxe with alternate art from comic illustrator Lar deSouza, to set up a short demo to introduce friends (or foes!) to the wacky world of Munchkin.

This is an expansion for Munchkin Shakespeare. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Staged Demo pack is the same as every other.

17 cards and a rulesheet in a blister. Stock #4259, ISBN 091037863485. $5.95.

Shipped October 12, 2017

How to Be a GURPS GM

The Student's Guide to Ultimate Power

GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM.

For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting.

For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign.

This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game.

Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

74 black-and-white pages. Softcover. Stock #01-6099, ISBN 978-1-55634-808-2. $19.95.

Shipped October 2, 2017

Munchkin Apocalypse 2 Guest Artist Edition

Celebrate 15 years of Munchkin with special Guest Artist Editions!

Now Len Peralta's vision of the end of the world has a companion: Munchkin Apocalypse 2 Guest Artist Edition! Go up against mutants, bandits, and the Seals of the Apocalypse -- all with brand-new art!

About the Artist

Len Peralta's work includes illustrations for books, games, and comics, including his graphic novels TenState and Exterminite. Peralta also produces the "Geek a Week" podcast and trading card series and a regular show called "Jawbone Radio" with his wife, Nora. Fans of Munchkin can see more of Peralta's work in Munchkin The Guild, the Star Munchkin Guest Artist Edition, and Munchkin Apocalypse Guest Artist Edition.

106 new cards for the Munchkin Apocalypse Guest Artist Edition. Stock #1535, UPC 837654322826. $19.95.
Buy Now!

Cthulhu Dice

Serving Cthulhu is fun . . . except for all those other cultists out to get you. So get them first!

Cthulhu Dice lets you drive your rivals mad . . . very, very quickly. Players take turns rolling the big, beautiful, custom 12-sided die, embossed with tentacles, Elder Signs, and more. Destroy your opponents' sanity! Better yet, steal it. But watch out for Cthulhu -- when he comes up, he takes sanity from everyone! 18 glass Sanity marbles are included. Lose all your marbles and you're mad. The last sane cultist wins . . . unless everyone goes mad together. Then Cthulhu wins!

Cthulhu Dice plays in 5 to 10 minutes, and is insane fun for 2 to 6 players.

One large custom die, 18 glass marbles, baggie, and rules. Stock #131342, ISBN 091037863553. $6.95.
Buy Now!

Munchkin Wonderland

Wander Wonderland! Collect whimsical treasure! Fight the Red Queen!

Munchkin Wonderland is for two to six players, ages 6 and up – so the whole family can join in! Plus, you don't have to know how to play classic Munchkin to enjoy this game; the rules are a little simpler, making it a great introduction to Munchkin for kids.

The game transports players to the iconic world of Lewis Carroll's Wonderland novels. Move around the illustrated game board – if you land on a monster like the Jabberwock or the Red Queen, beat it with a roll of the dice and Treasure cards like Six Impossible Things Before Breakfast, the Vorpal Blade, or Stolen Tarts! Maybe you'll even get help from the Caterpillar or Dormouse.

When the deck of Treasure cards runs out, whoever has the most loot wins! Munchkin Wonderland plays in about 1 hour.

A 10.5"x 10.5" box with 100 full-color cards, two six-sided die, 6 pawns with plastic stands, a 16"x16" gameboard, and rulesheet. Stock #1543, ISBN 091037863089. $29.95.
Buy Now!


R E P R I N T S 

Shipped October 2, 2017

Zombie Dice (Reprint)

Eat brains. Don't get shotgunned.

You are a zombie. You want braaains. More brains than any of your zombie buddies.

Zombie Dice is fun for any zombie fan (or the whole zombie family). The 13 custom dice are your victims. Push your luck to eat their brains, but stop before the shotgun blasts end your turn!

It's a great quick game. Play it at lunch (braaiiiiiins!) or while you're in line for a zombie movie . . . !

Two or more can play. Each game takes 10 to 20 minutes, and can be taught in a single round.

13 custom dice, dice cup, and rules. Stock #131313, UPC 837654320419. $13.13.
Buy Now!

Shipped October 2, 2017

Munchkin (Reprint)

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

168 cards, one six-sided die, and a rulesheet. Stock #1408, UPC 837654320310. $24.95.
Buy Now!

Shipped October 2, 2017

Munchkin Cthulhu (Reprint)

Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge -- Cthulhu! Will they survive? Will they retain their sanity? Will they . . . level up?

Munchkin Cthulhu is a stand-alone game that lampoons Lovecraft's Mythos and the horror gaming that surrounds it. Brought to you by Steve Jackson and John Kovalic, this set features four Classes -- including the Cultist -- and a lot of classic monsters from outside reality. And they all have Stuff you can take from their twitching bodies.

You can play Munchkin Cthulhu by itself, or combine it with any number of other Munchkin games for mind-bending silliness.

168 cards, a unique six-sided die, and a rulesheet. Stock #1447, UPC 837654320495. $24.95.
Buy Now!

Shipped October 2, 2017

Munchkin Deluxe (Reprint)

What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

A 10.5”x10.5” box with 168 full-color cards, one six-sided die, 12 pawns with plastic stands, a 20”x10” mounted gameboard, and a rulesheet. Stock #1483, UPC 837654320976. $29.95.
Buy Now!


W 2 3 

Shipped October 16, 2017

Munchkin Shakespeare: Limited Engagement

Add Some Drama To Munchkin

Munchkin Shakespeare: Limited Engagement gives fans of Munchkin (or of Shakespeare) 57 new Doors and Treasures to shuffle into their game! It also includes 20 oversized Dungeon cards so players can set their own scenes.

And if that's not enough, you'll also receive six blank cards, two new bookmarks, a colouring book, a journal, a metal coin, a Kill-O-Meter, and four pawns – two black and two glow-in-the-dark, with female and male versions of each. Opening night will be a big hit!

57 regular cards, 20 double-sized Dungeon cards, and an assortment of Munchkin Shakespeare swag in a Munchkin-sized box. Stock #1565, ISBN 091037863508. $19.95.

Shipped October 16, 2017

Munchkin Shakespeare Colouring Book

It's Munchkin Shakespeare Deluxe – ready for you to color! This 32-page colouring book has art pulled from the most dramatic Munchkin game ever. Go ahead: Color outside the lines. We won't tell.

32-page pocket journal-sized coloring book. Stock #3414, ISBN 091037863546. $3.00.

Shipped October 16, 2017

Munchkin Blank Card Pack

Make your own Munchkin cards! This pack has ten blank cards you can fill in with your own drawings and rules: 4 Doors, 4 Treasures, and 2 Dungeons. The cards have fantasy backs like those from regular Munchkin, Munchkin Pathfinder, Munchkin Shakespeare Deluxe, and Munchkin Oz, so they'll blend right in!

Four blank Doors, four blank Treasures, and two blank Dungeons for Munchkin. Stock #5616, ISBN 091037863584. $4.00.

Shipped October 5, 2017

GURPS Fantasy-Tech 2: Weapons of Fantasy

Never Settle For The Ordinary

Fantasy and realism are two great tastes that don't always taste great together. Consider low-tech melee weapons such as axes, swords, and whips: Many gloriously fantastic designs wouldn't work well – or at all – in reality.

GURPS Fantasy-Tech 2: Weapons of Fantasy embraces the far-fetched. It presents eight crazy weapons that work thanks to magical materials, fantastically skilled smiths (or warriors!), or the Rule of Cool. Outfit your heroes with weaponry that's outsized, festooned with extra blades, hollowed out and filled with death and danger, and more.

Why fight like a mook when you can fight like a boss?

14-page PDF. Stock #37-1669, $5.00.
Buy Now!


N O V E M B E R   2 0 1 7 

Shipping November 13, 2017

Ogre Miniatures Set 1

Why should the Ogres be the only ones to play in 3-D? Now defend the Command Post with 3-D units as well!

That's right – both Ogre Sixth Edition and Ogre Designer's Edition can officially become miniatures games. These detailed minis, sized to fit the current generation of Ogre products, provide the most exciting experience yet.

Customize your game like never before with these unpainted miniatures. Set 1 includes:

  • Combine forces in red -- two Ogres, a Mark III and a Mark V.
  • Paneuropean defenders in blue -- Heavy Tanks, Missile Tanks, GEVs, Howitzers, Infantry (with bases), and a Command Post.
  • Two erasable Ogre record sheets.
  • 43 plastic miniatures, 2 erasable record sheets, and a rulesheet, in a box. Stock #10-7001, ISBN 091037863362. $39.95.

    Munchkin Shakespeare Kill-O-Meter

    The best Munchkin fights are the ones in which everyone plays cards to keep the levels bouncing up and down! But it can be hard to keep track. Now you'll never have to stop and recount again!

    With the Munchkin Shakespeare Kill-O-Meter, whenever a card hits the table, you turn the dials to keep track of your new total. You don't have time to stop and count when the show must go on!

    The Munchkin Shakespeare Kill-O-Meter also comes with four special Munchkin Shakespeare bonus cards, and it's all illustrated by Lar deSouza! So let the curtain rise, and consider the only question that really matters: To loot or not to loot?

    One two-sided combat counter and four Munchkin Shakespeare cards on a blister card. Stock #5617, ISBN 091037863492. $9.95.

    Munchkin Shakespeare Drama Dice

    Six dice – that's enough for a star and five understudies! You'll never be out of Munchkin Shakespeare dice again!

    This set also has four Munchkin Shakespeare bonus cards. So roll with your role, and tread the boards!

    Six 6-sided dice and four Munchkin Shakespeare cards in a blister. Stock #5618, ISBN 091037863522. $6.95.


    R E P R I N T S 

    Shipping November 13, 2017

    Munchkin (Reprint)

    Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

    Admit it. You love it.

    Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

    And it's illustrated by John Kovalic!

    Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And while they're laughing, you can steal their stuff.

    Ages 10 and up. Plays in one to two hours. Three to six players.

    168 cards, one six-sided die, and a rulesheet. Stock #1408, UPC 837654320310. $24.95.

    Shipping November 13, 2017

    Munchkin Deluxe (Reprint)

    What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!

    Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

    Admit it. You love it.

    Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

    And it's illustrated by John Kovalic!

    Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

    Ages 10 and up. Plays in one to two hours. Three to six players.

    A 10.5”x10.5” box with 168 full-color cards, one six-sided die, 12 pawns with plastic stands, a 20”x10” mounted gameboard, and a rulesheet. Stock #1483, UPC 837654320976. $29.95.


    D E C E M B E R   2 0 1 7 

    Shipping December 11, 2017

    Munchkin Valentine's Day Monster Box

    More storage than a box of chocolates!

    Do you and your sweetheart have lots of Munchkin stuff? Do you want a way to bring it on your romantic picnic? Then this Monster Box holds the answer to all your heart's desires! You'll have room to lovingly care for more than 2,000 Munchkin cards, a Level Playing Field, some Seals and Dungeons, and all your other alluring Munchkin swag – all with adorable art by Katie Cook.

    Storage box designed to hold over 2,000 Munchkin cards, plus 2 foam blocks, a tray, and 12 Munchkin cards. Stock #5608, ISBN 091037863157. $29.95.

    Munchkin Playmat: The Flower of Love

    In Munchkin, as in love, if you play your cards right you'll get ahead. Munchkin Playmat: The Flower of Love makes it easy by providing a special spot for each of your cards on the table, much like you have a special spot in your heart for the one you love; there may even be space for all the chocolates and roses you get for Valentine's Day. You will be smitten with this playmat as soon as it catches your eye – and it might just save your life with its bonus rule!

    BONUS RULE: Once per game, you may play a monster from your hand to add its Level to your side in combat by discarding the number of Treasures printed on its card.

    One 14" x 28" fabric play-mat with rubber backing. Stock #5612, ISBN 091037863195. $16.95.

    Munchkin Shakespeare: Flowerspeare Pawns

    These six pawns show Flower in full Shakespearean finery. You can use them to track your Level in Munchkin Shakespeare Deluxe or some other Munchkin game with a board . . . or to mark your place in any game. For more munchkinly ways to use them, look inside.

    Also look for the Munchkin Shakespeare Pawns: Spykespeare!

    Six plastic Munchkin Shakespeare: Flowerspeare Pawns, in six different colors, in a blister. Stock #5619, ISBN 091037863461. $6.95.

    Munchkin Shakespeare: Spykespeare Pawns

    These six pawns show Spyke in full Shakespearean regalia. You can use them to track your Level in Munchkin Shakespeare Deluxe or some other Munchkin game with a board . . . or to mark your place in any game. For more munchkinly ways to use them, look inside.

    Also look for the Munchkin Shakespeare Pawns: Flowerspeare!

    Six plastic Munchkin Shakespeare: Spykespeare Pawns, in six different colors, in a blister. Stock #5620, ISBN 091037863539. $6.95.

    Shipping December 1, 2017

    Super Kitty Bug Slap

    Pause and you lose! Only the fastest paws will win!

    Grab the coolest cats you can find for some bug-slappin' action in this speedy card game of quick thinking and swift paws! Super Kitty Bug Slap is a fast-paced game for 3 to 5 players, where slapping the right cards will put you in the lead, but slapping the wrong cards will send you home with your tail between your legs!

    52 cards and a rulesheet Stock #1569, ISBN 091037863690. $6.95.


    J A N U A R Y   2 0 1 8 

    Shipping January 1, 2018

    Conspiracy Theory

    It’s 2017 and everyone is talking about . . . conspiracies.

    In this new game from Illuminati designer Steve Jackson, each player takes turns acting as the Judge to read a card outlining a conspiracy. Then the other players choose from their own cards, competing to create the wildest, silliest, or most believable theory. Every turn, each player tries to convince the table, and the Judge, that THEIR conspiracy is the truth. Fun for everyone who is old enough to read the news and wise enough to know that there’s more they’re not telling you . . . Now YOU get to decide what’s behind those stories!

    550 cards and a rulesheet. Stock #1251, ISBN 091037863393. $29.95.

    Munchkin Magical Mess

    Moop is back with more magical messed-up mayhem in his menagerie! Murder more monsters for much merriment!

    This is a complete game and is fully compatible with Moop's Monster Mashup and all the other Munchkin games.

    A 10.5"x10.5" box with 168 full-color cards, one six-sided die, 12 player standies with plastic stands, a 20"x10" mounted gameboard, and a rulesheet. Stock #1566, ISBN 091037863621. $29.95.


    R E P R I N T S 

    Shipping January 1, 2018

    Zombie Dice 2 – Double Feature (Reprint)

    It's a blockbuster!

    If you love zombies, you love zombie movies . . . and Zombie Dice! So here it is: Zombie Dice 2 -- Double Feature!

    Three new dice give you three new ways to play. For the Big Summer Action Movie, you've got the two Heroes: the Hunk and the Hottie. He's got a double-shotgun icon, but if you eat his brain, you score double. The Hottie has two shotguns and three feet icons, making her fast AND dangerous.

    For Santa Claus Meets the Zombies, you guessed it: Santa Claus is coming to town! He has three special gift icons -- a helmet, an energy drink, and a double brain! Or, of course, you could eat Santa's brain. It's a very merry undead Christmas!

    Finally, in The Direct-to-Video Sequel: Use all three new dice and watch Santa rescue the Heroes!

    Three new ways to eat brains, and they're all in Zombie Dice 2 -- Double Feature.

    Three dice and rules. Stock #131324, UPC 837654321478. $7.95.

    Shipping January 1, 2018

    Munchkin 2 – Unnatural Axe (Reprint)

    112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe . . . and show them who's the greatest munchkin of all.

    Munchkin 2 -- Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to any of the other Munchkin game sets instead. It'll work, and it'll be silly, and that's what we all want here.

    112 cards in a tuckbox. Stock #1410, UPC 837654320457. $19.95.

    Shipping January 1, 2018

    Munchkin 3 – Clerical Errors (Reprint)

    Another 112 cards for the best-selling game of killing monsters and taking their stuff. Play a new Race: Gnomes! Try on the Bard Class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all.

    And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. Inside you'll find:

    This is not a standalone game. It is an expansion for Munchkin.

    Munchkin is for ages 10 and up. Plays in one to two hours. Three to six players.

    112 cards in a tuckbox. Stock #1416, UPC 837654320488. $19.95.


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