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Shipped April 7, 2021

Munchkin: Critical Role

From the award-winning livestream RPG show created by Matthew Mercer and the cast of Critical Role, a powerhouse role-playing franchise meets its match in the hit role-playing card game Munchkin, bringing the hugely successful Mighty Nein campaign to the tabletop in the first officially licensed Critical Role card game.

CONTENTS: 172 Cards, 7 oversized Character Cards, 6 plastic trackers, 1 D20, and Instructions. Stock #MU139-516, ISBN 700304154170. $24.99.

Shipped March 30, 2021

R E P R I N T S 

Shipped March 30, 2021

Munchkin (Reprint)

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

168 cards, one six-sided die, and a rulesheet. Stock #1408, UPC 837654320310. $24.95.
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Shipped March 25, 2021

GURPS Realm Management

Take Charge

GURPS Mass Combat puts you in command of armies, and GURPS Boardroom and Curia allows you to run almost any other kind of organization. But what about fiefs? Nations? Galactic empires?

This is where GURPS Realm Management steps in. It provides a way to generate a full spread of vital statistics for a polity of any size – not unlike those for cities in GURPS City Stats, but on a potentially far grander scale. Even better, it offers a system for managing your "realm" day to day . . . and for resolving trade, diplomacy, and conflicts (hot and cold) between it and its neighbors. And all of it is friendly to the PCs being the ones calling the shots!

Come make the leap from "adventure" to "adventurism"!

52-page PDF. Stock #37-0161, $10.00.
Buy Now!


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Shipping April 19, 2021

Munchkin Enhancers

Flavor up your Munchkin games with these 30 new monster, Treasure, Class, and Race enhancers! For use with Munchkin, Munchkins & Mazes, Munchkin Tails, Munchkin Oz, or any set that uses the original Munchkin card backs!

Thirty cards to "enhance" your Munchkin game! Stock #4257, ISBN 080742096196. $9.95.

Dice Bag: Munchkin

Only a munchkin would bring more than a couple sets of dice to a game day. Fortunately, we cater to munchkins! This fancy, satin-lined, 7-inch square Munchkin Dice Bag will hold all the dice you need for every possible situation: good dice, bad dice, probationary dice one fumble away from being thrown into the resin caster for your next artsy paperweight . . . or maybe that's just us.

One 7" x 7" satin-lined dice bag. Stock #5216, ISBN 080742096592. $11.95.

Shipped April 7, 2021

Munchkin: Critical Role

From the award-winning livestream RPG show created by Matthew Mercer and the cast of Critical Role, a powerhouse role-playing franchise meets its match in the hit role-playing card game Munchkin, bringing the hugely successful Mighty Nein campaign to the tabletop in the first officially licensed Critical Role card game.

CONTENTS: 172 Cards, 7 oversized Character Cards, 6 plastic trackers, 1 D20, and Instructions. Stock #MU139-516, ISBN 700304154170. $24.99.

Shipped April 1, 2021

R E P R I N T S 

Shipped April 1, 2021

Illuminati (Reprint)

They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.

Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players and contains 110 cards with new card back designs. It features new art created by Lar deSouza, known for his 2008 Shuster Award-winning online comic Least I Could Do.

As a winner of the Origins Award for Best Science Fiction Boardgame, Illuminati is one of the all-time greats. Now that it has been modernized for the 21st century, you'll wonder whether it's really only a game as you scheme your way to world domination!

Includes rules, 110 cards, 8 giant-sized reference cards, 2 sheets of money counters, and 2 dice. Stock #1387, ISBN 080742099807. $34.95.

Shipped April 1, 2021

Munchkin 2 – Unnatural Axe (Reprint)

112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe . . . and show them who's the greatest munchkin of all.

Munchkin 2 -- Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to any of the other Munchkin game sets instead. It'll work, and it'll be silly, and that's what we all want here.

112 cards in a tuckbox. Stock #1410, UPC 837654320457. $19.95.

Shipped April 1, 2021

Munchkin Unicorns (Reprint)

Unicorns are beloved, beautiful beasts who will stab you the moment you turn your back. Time to return the favor.

This set contains 15 unicorn-themed cards originally found in Munchkin Unicorns and Friends now available on their own for people who like unicorns (but not friends).

15 cards in a tuckbox. Stock #4202, ISBN 080742097162. $7.95.


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Shipping May 17, 2021

Dice Bag: Munchkin Unicorns

This fancy satin-lined Dice Bag: Munchkin Unicorns<$> is the latest in our line of roomy and functional dice bags. It'll hold LOTS of dice – like more than 100! Bright fuchsia with sweet Katie Cook unicorns and candy and cupcakes, it's just what you need to bring a little magic to your next game night!

One 7" x 7" satin-lined dice bag. Stock #5218, ISBN 080742096479. $11.95.

Shipping May 3, 2021

Dice Bag: Munchkin Kittens

Katie Cook's Munchkin Kittens make a special curtain call for this very munchkin-y dice bag! This fancy satin-lined Dice Bag: Munchkin Kittens will hold all the dice you need to carry right meow!

7" square, satin-lined, drawstring bag. Stock #5217, ISBN 080742096585. $11.95.

Shipping May 1, 2021

R E P R I N T S 

Shipping May 1, 2021

Munchkin Kittens (Reprint)

The ancient Egyptians worshipped cats.

Which clearly explains what happened to them. Cats may be cute, but they've got teeth, claws and siege weaponry? Munchkin Kittens has 30 new cards that some of you may be allergic to. Don't be fooled . . . they're adorable, but deadly!

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Kittens pack is the same as every other.

30 adorable cards in a tuckbox. Stock #4215, ISBN 080742095977. $9.95.

Shipping May 1, 2021

Kitten d6 Dice Set (Reprint)

This second printing delivers four new colors of kitties to roll along with the originals!

Featuring the adorable artwork of Katie Cook, this set of twelve 16mm six-sided dice brings mischievous kittens to your favorite game!

These dice will appeal to gamer people and kitty people and everyone in between! Everyone needs more dice. Just be careful when you take these cute kitty and paw print dice to your next gaming session; the other cat fanatics at the table may try to knock the dice to the floor and keep them for their own dice collection.

Twelve 16mm dice (four new colors) in a blister pack. Stock #5933B, ISBN 080742097599. $13.95.

Shipping May 1, 2021

How to Be a GURPS GM (Reprint)

The Student's Guide to Ultimate Power

GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM.

For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting.

For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign.

This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game.

Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

74 black-and-white pages. Softcover. Stock #01-6099, ISBN 978-1-55634-808-2. $19.95.


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Shipping June 1, 2021

Munchkin Apocalypse: Kaiju

It's been four long years since our last Munchkin Apocalypse expansion. And the world hasn't ended. Yet.

Yatta! Kaijū gēmu e yōkoso! (Hooray! Welcome to our kaiju game!)

Enjoy nuclear-powered battles, city-stomping showdowns, and off-planet altercations with Munchkin Apocalypse: Kaiju! (Gesundheit.) Get barbecued by Hamera, take a sledgehammer to Rocky Road Dan, and win the day with the help of a Rousing Theme Song and a Small Child in Shorts.

30 cards and a rulesheet in a tuckbox. Stock #4270, ISBN 080742096240 . $9.95.


R E P R I N T S 

Shipping June 1, 2021

Munchkin Booty (Reprint)

Sail the seven seas. Plunder the treasure. Make your buddy walk the plank.

Munchkin Booty brings the greatest gold-grabbers in history – pirates! – to the world of Munchkin. Use your Silver Long Johns to beat the Lobster Mobster, drink your Demon Rum to fight off the Viking Kittens, and defend yourself with the Cutlass (or Cutlad, for the gents) against the Prince of Whales. But watch out for Sharks!

Rake in the loot as a Pirate, Naval Officer, or Merchant. Taunt your foes with your horrible Accent -- British, Spanish, Dutch, or French. Equip your Half-Galleon with a Crow's Nest and Figurehead. But above all . . . level up!

Munchkin Booty is a stand-alone card game designed by Steve Jackson and illustrated by John Kovalic. It is fully compatible with the original Munchkin.

168 cards, one six-sided die, and a rulesheet. Stock #1459, UPC 837654320600. $24.95.

Shipping June 1, 2021

Munchkin Booty 2 – Jump the Shark (Reprint)

Jump the Shark . . . or you're fish food!

Return to the high seas for more Munchkin Booty action. Fight the Hammerhead Shark -- and the Phillips-Head Shark, too. And greatest of all is the terrible Moby Duck!

So kill them and take their stuff.

On the munchkin side, there are lots of new Ships, and a new Class: the Explorer! He gets a Treasure when he helps in combat, and he can pull cards back into his hand!

This set features four monsters with a new weakness: Current or former members of the real-life Armed Forces get a bonus against them!

112 cards and rulesheet, in a tuckbox. Stock #1461, UPC 837654320648. $19.95.

Shipping June 1, 2021

Munchkin Puppies (Reprint)

The Dogs of War Aren't Just Loose . . .

They're adorable, too! Get your chew toys and your armor ready, their bite is far worse than their bark! Munchkin Puppies has 30 brand new cards to teach your old deck new tricks.

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Puppies pack is the same as every other.

30 cards in a tuckbox. Stock #4216, ISBN 080742095991. $9.95.

Shipping June 1, 2021

Munchkin Warhammer 40,000: Savagery and Sorcery (Reprint)

Two implacable foes meet in one expansion: Munchkin Warhammer 40,000: Savagery and Sorcery. The Space Wolves are elite Imperial soldiers, sworn to follow the ideals of Fenris and their greatest commander, Leman Russ. The Thousand Sons have accepted the gift of sorcery from their evil god, Tzeentch, and are spreading Chaos throughout the galaxy. In this 112-card expansion, you can add this fan-favorite pairing to your Munchkin Warhammer 40,000 game.

Munchkin is © 2001, 2002, 2006-2008, 2010-2012, and 2014-2018 by Steve Jackson Games Incorporated. All rights reserved. Munchkin, Savagery and Sorcery, the Munchkin characters, the pyramid logo, and related rights in and to the mechanics of Munchkin Warhammer 40,000 are proprietary to Steve Jackson Games Incorporated, and are either ©, TM or ®. All rights reserved to their respective owners. Warhammer 40,000 © Copyright Games Workshop Limited 2018. Warhammer 40,000, the Warhammer 40,000 logo, GW, Games Workshop, Space Marine, 40K, Warhammer, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or ™, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Savagery and Sorcery is © copyright 2019 by Steve Jackson Games Incorporated. All rights reserved.

112 cards and rulesheet in a tuckbox. Stock #4483, ISBN 080742099340. $19.95.

Shipping June 1, 2021

Dice Dragon Dice Bag (Reprint)

If you know gamers, you know they love their dice. And because they love their dice, they love cool bags to carry their dice in. The Dice Dragon Dice Bag features a dragon who is just as much of a dice hoarder. The Lar deSouza art will appeal to every gamer and the sturdy fabric bag holds over 100 dice . . . that should be enough for even the most avid collector! Comes with two custom 16mm six-sided dice, each a pearlized deep red with golden pips.

Dice bag and two 16mm dice (new colors!) Stock #5212, ISBN 080742096059. $13.95.

Shipping June 1, 2021

GURPS Basic Set: Campaigns (Reprint)

With GURPS, you can be anyone you want -- an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better!

GURPS Basic Set: Campaigns combines information from the Third Edition GURPS Basic Set and GURPS Compendium II -- plus our new core setting, with infinite possibilities for timeline-hopping adventure! (You don't have to play in the core setting -- there isn't some game-altering metaplot -- but it's there if you want it.) This 240-page, full-color hardcover contains everything a GM needs to create and run a GURPS Fourth Edition campaign.

240 pages. Hardcover. Stock #01-0002, ISBN 978-1-55634-730-6. $39.95.


New!  * Coming April  * Coming May  * Coming June  * Coming July  * Coming August  * Further Out  * Previously Shipped...

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