Yatta! Kaijū gēmu e yōkoso! (Hooray! Welcome to our kaiju game!)
Enjoy nuclear-powered battles, city-stomping showdowns, and off-planet altercations with Munchkin Apocalypse: Kaiju! (Gesundheit.) Get barbecued by Hamera, take a sledgehammer to Rocky Road Dan, and win the day with the help of a Rousing Theme Song and a Small Child in Shorts.
30 cards and a rulesheet in a tuckbox.
ISBN 080742096240 .
Munchkin Booty (Reprint)
Munchkin Booty brings the greatest gold-grabbers in history – pirates! – to the world of Munchkin. Use your Silver Long Johns to beat the Lobster Mobster, drink your Demon Rum to fight off the Viking Kittens, and defend yourself with the Cutlass (or Cutlad, for the gents) against the Prince of Whales. But watch out for Sharks!
Rake in the loot as a Pirate, Naval Officer, or Merchant. Taunt your foes with your horrible Accent -- British, Spanish, Dutch, or French. Equip your Half-Galleon with a Crow's Nest and Figurehead. But above all . . . level up!
Munchkin Booty is a stand-alone card game designed by Steve Jackson and illustrated by John Kovalic. It is fully compatible with the original Munchkin.
168 cards, one six-sided die, and a rulesheet.
Munchkin Booty 2 – Jump the Shark (Reprint)
Jump the Shark . . . or you're fish food!
Return to the high seas for more Munchkin Booty action. Fight the Hammerhead Shark -- and the Phillips-Head Shark, too. And greatest of all is the terrible Moby Duck!
So kill them and take their stuff.
On the munchkin side, there are lots of new Ships, and a new Class: the Explorer! He gets a Treasure when he helps in combat, and he can pull cards back into his hand!
This set features four monsters with a new weakness: Current or former members of the real-life Armed Forces get a bonus against them!
112 cards and rulesheet, in a tuckbox.
Munchkin Puppies (Reprint)
They're adorable, too! Get your chew toys and your armor ready, their bite is far worse than their bark! Munchkin Puppies has 30 brand new cards to teach your old deck new tricks.
This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Puppies pack is the same as every other.
30 cards in a tuckbox.
Two implacable foes meet in one expansion: Munchkin Warhammer 40,000: Savagery and Sorcery. The Space Wolves are elite Imperial soldiers, sworn to follow the ideals of Fenris and their greatest commander, Leman Russ. The Thousand Sons have accepted the gift of sorcery from their evil god, Tzeentch, and are spreading Chaos throughout the galaxy. In this 112-card expansion, you can add this fan-favorite pairing to your Munchkin Warhammer 40,000 game.
Munchkin is © 2001, 2002, 2006-2008, 2010-2012, and 2014-2018 by Steve Jackson Games Incorporated. All rights reserved. Munchkin, Savagery and Sorcery, the Munchkin characters, the pyramid logo, and related rights in and to the mechanics of Munchkin Warhammer 40,000 are proprietary to Steve Jackson Games Incorporated, and are either ©, TM or ®. All rights reserved to their respective owners. Warhammer 40,000 © Copyright Games Workshop Limited 2018. Warhammer 40,000, the Warhammer 40,000 logo, GW, Games Workshop, Space Marine, 40K, Warhammer, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or ™, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Savagery and Sorcery is © copyright 2019 by Steve Jackson Games Incorporated. All rights reserved.
112 cards and rulesheet in a tuckbox.
Dice Dragon Dice Bag (Reprint)If you know gamers, you know they love their dice. And because they love their dice, they love cool bags to carry their dice in. The Dice Dragon Dice Bag features a dragon who is just as much of a dice hoarder. The Lar deSouza art will appeal to every gamer and the sturdy fabric bag holds over 100 dice . . . that should be enough for even the most avid collector! Comes with two custom 16mm six-sided dice, each a pearlized deep red with golden pips.
Dice bag and two 16mm dice (new colors!)
GURPS Basic Set: Campaigns (Reprint)
With GURPS, you can be anyone you want -- an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better!
GURPS Basic Set: Campaigns combines information from the Third Edition GURPS Basic Set and GURPS Compendium II -- plus our new core setting, with infinite possibilities for timeline-hopping adventure! (You don't have to play in the core setting -- there isn't some game-altering metaplot -- but it's there if you want it.) This 240-page, full-color hardcover contains everything a GM needs to create and run a GURPS Fourth Edition campaign.
240 pages. Hardcover.